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Indeed all the major battles involving carrier borne aircraft are depicted as are many land engagements for which you will provide ground support. Some of the engagements included in the campaigns are: Pearl Harbour, Wake Island, Doolittle Raid, Darwin, Java Sea, Coral Sea, Midway, Guadalcanal, Philippines, Savo Island, Santa Cruz, Leyte Gulf, Iwo Jima, Tokyo and Okinawa.
#Manyland keyboard commands plus
On the plus side there is no need to commit to memory the numerous key assignments in a "real" air combat sim with some keys representing 3 or more functions when coupled with Shift, Alt or Ctrl. ini files), although this is less of an issue than in AC in which the default settings would benefit from reassignment. None of the mouse or keyboard assignments can be changed (even by editing. Indeed in the case of AOPH most of the NumPad keys seem to have some alternate view function. Additionally there are some keyboard commands as well though a few, as with AC, are not in the manual, including some useful view angles using (NumPad) Enter and (NumPad) 0.
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You fly your selected aircraft using your mouse to climb or dive or bank left or right and the mouse buttons to fire your MGs or drop/launch your bombs, torpedoes or rockets and accelerate/decelerate. You pick your aircraft and select the location (map), time of day or night and weather/visibility condition, difficulty level and choose your number of opponents and preferred dogfight mission ending style: the number of enemy shot down, a time limit in the air, or simply fly and fight until you die. Likewise the US campaign ends on a triumphant, though sombre note.ĪOPH also has a (non-campaign) dogfight option for the single player to hone his/her flying and fighting skills. Your Japanese character immolates himself honorably as a kamikaze and a postscript explains for those unaware why such drastic sacrifices were made. Each of the four campaigns is introduced by, and ends with, a graphic novel style narrative to set the scene and provide some historical context. So again there is an implicit motivation to do better than you did before.Įach character fights in a two-part campaign, roughly split along the lines of Japanese ascendency (Pearl Harbour / The Gathering ) in the early part of the Pacific war and increasing Allied supremacy (Divine Wind / The Storm ) in the latter part of the war. Occasionally you may fail to achieve all your mission objectives resulting in mission failure however in AOPH this does not mean "game over man" as you will most likely be given the chance to replay the mission or if you so choose accept the failed mission result and proceed to the next mission. So in essence despite the occasional loss of your aircraft the war continues as does your role in it. What is lost is the plane you fly and it is possible though unlikely, unless you are very unlucky, to lose all your aircraft, thus prematurely ending the campaign.
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Basically your character (must somehow) parachute to safety and make it back to your lines to continue the fight. This, coupled with the medals/promotion system, means that AOPH and AC are highly replayable as depending on your missions choices, partly dictated by your aircraft availability, no two campaigns for any pilot are ever the same.Īs in AC while you can be shot down in AOPH you cannot die. This may mean that you not get a chance to take part in some engagements within the current campaign, although you can create a new character and play such missed missions in another campaign. Indeed what sets both AC, and even more so AOPH, apart is the branching mission campaign system whereby you select to take part in certain missions that link to other missions. As you progress through the campaign you may earn medals and/or be promoted in rank.Īs an "install and play" arcade game AOPH is indeed easy to play however unlike its predecessor it has an improved way, incorporating a graphic novel style, of building up your pilots achievements and progress through the campaigns. You will either engage in air superiority missions, provide air support, engage targets in support of ground combat or be involved in swirling carrier battles attempting to sink enemy ships. Each mission is set amidst one of the major battles of the Pacific, Burma or China. You play as either a US or Japanese pilot carrying out a variety of missions suited to your selected aircraft. By Perth2008 | Review Date: AugSimply put Attack on Pearl Harbor (AOPH) is essentially an enhanced version of the fun WWII arcade-style air combat game Air Conflicts (AC) with the action shifted from Russia and North Africa to the Pacific.
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